• strict warning: Non-static method view::load() should not be called statically in /var/www/html/sc/sites/all/modules/views/views.module on line 906.
  • strict warning: Declaration of views_handler_argument::init() should be compatible with views_handler::init(&$view, $options) in /var/www/html/sc/sites/all/modules/views/handlers/views_handler_argument.inc on line 744.
  • strict warning: Non-static method views_many_to_one_helper::option_definition() should not be called statically, assuming $this from incompatible context in /var/www/html/sc/sites/all/modules/views/handlers/views_handler_argument_many_to_one.inc on line 35.
  • strict warning: Non-static method views_many_to_one_helper::option_definition() should not be called statically, assuming $this from incompatible context in /var/www/html/sc/sites/all/modules/views/handlers/views_handler_argument_many_to_one.inc on line 35.
  • strict warning: Declaration of views_handler_filter::options_validate() should be compatible with views_handler::options_validate($form, &$form_state) in /var/www/html/sc/sites/all/modules/views/handlers/views_handler_filter.inc on line 607.
  • strict warning: Declaration of views_handler_filter::options_submit() should be compatible with views_handler::options_submit($form, &$form_state) in /var/www/html/sc/sites/all/modules/views/handlers/views_handler_filter.inc on line 607.
  • strict warning: Declaration of views_handler_filter_boolean_operator::value_validate() should be compatible with views_handler_filter::value_validate($form, &$form_state) in /var/www/html/sc/sites/all/modules/views/handlers/views_handler_filter_boolean_operator.inc on line 159.
  • strict warning: Declaration of views_plugin_row::options_validate() should be compatible with views_plugin::options_validate(&$form, &$form_state) in /var/www/html/sc/sites/all/modules/views/plugins/views_plugin_row.inc on line 134.
  • strict warning: Declaration of views_plugin_row::options_submit() should be compatible with views_plugin::options_submit(&$form, &$form_state) in /var/www/html/sc/sites/all/modules/views/plugins/views_plugin_row.inc on line 134.
  • strict warning: Non-static method view::load() should not be called statically in /var/www/html/sc/sites/all/modules/views/views.module on line 906.
  • strict warning: Declaration of views_plugin_style_default::options() should be compatible with views_object::options() in /var/www/html/sc/sites/all/modules/views/plugins/views_plugin_style_default.inc on line 24.

Great Movie Ride concept art

Often this column looks at aspects of Disney's Hollywood Studios and explains their signifigance but this week, we will look at some well known parts of the Great Movie Ride and compare it to the concept art that Imagineers dreamed up before this now classic attraction was built to see how close the final product is to the original idea.

Copyright Disney Enterprises, Inc. All rights reserved

Copyright Moacir de Sa Pereira. All rights reserved

This scene is pretty close to the concept art, with the big difference being the Gene Kelley audio-animatronic does not really look up in the sky nearly as much as the concept art.  Most of the time, the head is facing out towards the ride vehicle but otherwise it is a fairly close adaptaion.  There is also signifigantly less rain in the final product but I think in this case it's the best Disney can realistically do.

Copyright Disney Enterprises, Inc. All rights reserved

Copyright Tony Kelley. All rights reserved

For the John Wayne concept art from the Old West scene, the final product is close to the concept art but I think there's some obvious differences.  The background of the sky is not nearly as vivid as the concept art and John Wayne appears to be in mid-stride in the concept art whereas the final product has him more just sitting on the stationary horse.  Certainly not a big difference but to me, the concept art looks like the Imagineer envisioned more movement overall.

Copyright Disney Enterprises, Inc. All rights reserved

Copyright mom2rtk. All rights reserved

Looking at this concept art, this is an angle that no guests ever see so it will not be as easy a comparisson as the other concept art, however knowing the Gangster scene as well as I do, it's easy to see key differences.

First, no one actually get gunned down in the street like the concept art depicts (although Squid does get hit bad....real bad).  And I do not recall seeing that much smoke but the basics of the scene are true enough.  There's the two audio-animatronic gangsters beind the crates (Squid and Beans) and the car full of rival gangsters shooting at each other.  

The other difference between the art and the real thing is the background seems less intricate than what we have today.  In the art, it looks like the scene takes place in a very industrial area whereas the ride passes through a number of scenes in iconic gangster films.

Copyright Disney Enterprises, Inc. All rights reserved

Copyright Ray Horwath. All rights reserved

Lastly we have the Emerald City scene from the Wizard of Oz and I think this scene has the largest departure from the original concept.  The order of the characters and poses are quite different from the concept art.  The yellow brick road is far more prominent in the final product than the artwork and the concept art seems to look a lot wider a shot than what we have in the ride today.

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About this column

Ever seen something in Hollywood Studios and wondered why it was placed there by Disney's Imagineers? Matt Hochberg leads you on a regular look at the hidden details in Hollywood Studios and explains why it's there.


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Posted: Thursday, April 04, 2013 by
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